Soulstones
Herald Crash
Description:
Ability | STR | DEX | CON | INT | WIS | CHA |
Base | 0 | 4 | 3 | 0 | 0 | 6 |
Bonus | 4 | 4 | 7 | 0 | 0 | 6 |
Total | 4 | 8 | 10 | 0 | 0 | 12 |
AC 43 (10 + Dodge 8 + Armor 10 + Shield 11 + Size 1 + Spell 3)
Confirm AC 50 ( AC 43 + Fortification 7 )
Touch AC 19 (10 + Dodge 8 + Size 1)
Touch Confirm AC 26 (Touch 19 + Fortification 7)
Flat Footed AC 35/43 (10 + Armor 10 + Shield 11 + Size 1 + Spell 3) / Dodge 8
Flat Footed Confirm AC 42/50 (Flat-Footed + Fortification 7)
Name | HP | P | S | C | Dodge | Deflection | ACP | Fort |
Deephide Scale | 95 | 15 | 15 | 12 | 9 | 5+5 | -4 | 6 |
Light Shield | 70 | 15 | 15 | 15 | - | 2+9 | 0 | 1 |
CMB 14 (STR 2 + DEX 8 – Size 1 + 5 Spell)
CMD 28 (10 + STR 2 + DEX 8 + Deflection 4 – Size 1 + 5 Spell)
HP 251
Fort +22 (STR 2 + CON 10 + CHA 4 + Lucky 1 + Resist 5)
Ref + 18 (DEX 8 + INT 0 + CHA 4 + Lucky 1 + Resist 5)
Will + 20 (WIS 0 + CHA 12 + CHA 4 + Lucky 1 + Resist 5)
Resistances
(Shield) 20 Energy
(Spell) 36 Positive, Negative, Chaos
(Spell) 36 Poison, Thunder, Energy damage
BAB CHA+DEX
(+1 Size, +2 Deity Favored Weapon, +1 Halfling Weapons)
Metalline Baton | Attack +32 (TW-2) | Confirm +0 | Threat 20 |
Range 0 | B 1d6+18+4d6 T | P 1d2+16+4d6 T | S 1d3+16+4d6 T |
Metal Shield | Attack +32 (TW -2) | Confirm +0 | Threat 20 |
Range 0 | B 1d4+12+2d6 T | P 1d2+10+2d6 T | S 1d3+10+2d6 T |
Throwing Dagger | Attack +29 | Confirm +0 | Threat 20 |
Range 15 | B 1d3+15 | P 1d4+13 | S 1d4+13 |
Skill Ranks: 40 (9 Preferred Class)
ACP -4
Skill | Ranks | Class | Bonus | Total |
Arcanum (INT) | 0 | 0 | 0 | 0 |
Acrobatics (DEX) | 5 | 6 | 10 | 21/17 ACP |
Athletics (STR) | 5 | 6 | 4 | 15/11 ACP |
Authority (CHA) | 7 | 6 | 15+2 | 30 |
Deceit (CHA) | 7 | 6 | 15+2 | 30 |
Gadgets (INT) | 0 | 6 | 0 | 6 |
Gossip (CHA) | 7 | 6 | 15 | 28 |
Heal (WIS) | 0 | 0 | 0 | 0 |
History (INT) | 0 | 0 | 0 | 0 |
Perception (WIS) | 5 | 6 | 2 | 13 |
Stealth (DEX) | 5 | 6 | 10 | 21/17 ACP |
Religion (WIS) | 0 | 0 | 0 | 0 |
Survival (WIS) | 0 | 0 | 0 | 0 |
Tactics (INT) | 0 | 0 | 0 | 0 |
Trickery (DEX) | 5 | 6 | 8 | 19/15 ACP |
Ride (DEX) | 0 | 0 | 8 | 8/4 ACP |
Craft (INT) | 3 | 6 | 0 | 9 |
Language (INT) | 1 | 6 | 0 | 7 |
Perform (CHA) | 7 | 6 | 15 | 28 |
Profession (WIS) | 0 | 0 | 0 | 0 |
Scroll of the Game, +2 Deceipt
Scroll of Friends and Influence People, +2 Authority
Craft: Armorsmith
Perform : Percussion
Feats | |
First Level | Armor Focus (Medium) |
Third Level | Shield Focus |
Fifth Level | Mental Toughness |
Seventh Level | Highly Trained |
Ninth | Extend Spell |
Eleventh | Two Weapon Fighting |
Thirteen | Improved Shield Bash |
Spell Points 53 Base + 60 Bonus + 20 Feat + 25 Ring
= 158 (89 Used/69 Available)
Cantrips | SP Base | Range | |
Blink | 1 | ||
Detect Magic | 1 | ||
Heavy Haul | 1 | ||
Ignite | 1 | ||
Know Direction | 1 | ||
Light | 1 | ||
Purify | 1 | ||
Rain Shield | 1 | ||
Read Magic | 1 | ||
Spells | Type | SP Base | Range |
Create Food/Water | D | 2 | Self |
Cure | D | 1 | Close |
Resist Temporal Energy | T | 1 | Close |
Hardness | T | 2 | Close |
Resist Divine Energy | D | 1 | Close |
Leverage | A | 1 | Close |
Speed | A | 3 | Close |
Deflection | D | 1 | Close |
Race: Halfling
Class: Paladin 4, Bard 10
Size: S
Speed: 25+20 Spell = 45
Initiative: +8 (DEX+WIS)
Senses: +13
Deity: The Soul of Metal
Languages: Trade, Silent Speech, Dreamspeak
Hero Points 8/14
Magic Items
Slot | Item | Effect |
Head | Hat of Disguise | |
Headband | Headband of Personality | +4 CHA, +3 CHA skills |
Eyes | Googles of Night | 60 ft Darkvision |
Shoulder | Cloak of Major Concealment | 50% concealment, 10 rounds/day |
Neck | Periapt of Proof vs Poison | See below |
Chest | +5 Vest of Resistance | Bonus to all Resists |
Body | ||
Armor | Spellworked Primordial Deephide Scale | |
Belt | Belt of Strength and Dexterity +4 | |
Wrists | Bracers of Oak | +4 CON, +5 HP |
Slotless | Handy Haversack | |
Hands | Gloves of Storing | Store/retrieve an item |
Ring | RIng of Wizardry 25 | +25 SP |
Ring | Ring of Accuracy +2 and Crushing | +2 Hit, +2 Bludgeon |
Feet | Boots of Water Walking | 10 minutes/rest |
Weapon | Inscribed Metalline Baton of Thundering 4d6 | metal DR bypass |
Weapon | (3) Enchanted returning throwing daggers | |
Shield | Inscribed Adamantine Light Shield of Energy Resist | 20 Resist |
- Cloak of Midnight (+4 Crits, +2 Called Shots, +2 Init)
- Pewter Ewer (Water inside removes petrification)
- (2) Blubber Bombs
- Reflex DC 20, 10d6+10 fire damage in a 15’ radius burst,
- Applies a Flaming Grease effect
- Difficult terrain, DC 20 reflex or fall prone, 10 fire damage if you enter or start
- Staff of Illumination
- Ioun Stone, Pearly White Spindle
- Regenerate 1 HP / 10 min
- Periapt of Proof Vs. Poison
- Sentient item, Speaks Trade, Infernal, Dwarf, Telepathic with wielder, ego 10,
- Cast Faerie Fire 3/day, locate object 3/day, and has 10 ranks in History skill
- Armor Crystal of Comfort
- Weapon Crystal of Thunder (+2D6 Thunder)
- Shield
- Wand of Cure Wounds 2d6+3, 18 charges
- 3 Curative Potions (Heals 1 injury to all locations and 2d8+5 HP damage)
- 1 Soulstone, Attuned
- Tome of Leadership and Influence +2 CHA
- Manual of Bodily Health +3 CON
Abilities
- Lucky
- Fearless (roll twice, take better vs any effect with Fear descriptor)
- Halfling Weapon Familiarity
- Bardic Knowledge
- Bardic Performance
- Fast Performance
- Swift Performance
- Inspire Heroics
- Virtuoso
- 3x Inspire Courage +3+1 (Hit, Damage, Dodge, Saves)
- Star Songbook (+1 to Inspire)
- Flashy Attack (Baton, Shield, Throwing Dagger)
- Uncanny Dodge
- Dirge
- Smite (+2 Damage on First Attack)
- Accurate Smite (-2 vs -5 for Additional Attacks)
- Divine Vow (+2 Hit, Damage)
- Divine Aura (Immune Fear, +4 Allies 20’)
- Divine Grace (CHA to Saves, +2 Allies 20’)
- Expanded Aura (20’)
- Sacred Aura (Resist 5 Shadow, Dream, Chaos, Negative)
- Aura of Righteousness (DR5/- Dragons, Undead, Outsiders. Allies DR3/-)
Money
CP 2556
SP 511
GP 1029
PP 305
PP 3000 with Family for Ship
Carried Equipment
(5 Lbs) Rice
(5 Lbs) Honey
(29 Lbs) Dried Fish Plank
Stored Equipment
Belt of 9 Throwing Daggers
Active Buffs
Speed = 9 (Me, Listens, Elendol, Daz)
+3 Base
+4 Duration = Hour/Level
-1 Range = Touch
+3 Additional Targets = 3
Deflection = 10 (Me, Elendol, Listens)
+1 Base
+4 Duration = Hour/Level
-1 Range = Touch
+4 Increase Bonus = +3 AC Total
+2 Additional Target
Leverage = 10 (Me, Elendol, Listens)
+1 Base
+4 Duration = Hours/Level
-1 Range = Touch
+4 Bonus = Total +5
+1 Additional Target = 2
Resist Temporal = 10*3 = 30 (Me, Elendol, Lucha)
(Poison, Thunder, Energy damage)
+1 Base
+4 Duration = Hours/Level
-1 Range = Touch
+4 Bonus = 3*STAT = 36
+2 Additional Target = 2
Resist Divine = 10*3 = 30 (Me, Listens, Lucha)
(Positive, Negative, Chaos)
+1 Base
+4 Duration = Hours/Level
-1 Range = Touch
+4 Bonus = 3*STAT = 36
+2 Additional Target = 2